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Key experience considerations when planning master developments, giga projects and cities

5 Mins
Kristine Pitts Director of ExperienceLab Middle East

When it comes to developing cities, there are always customer related factors to consider, from understanding your target customers to uncovering their needs and priorities, allowing them to share feedback and making sure you’re delivering what actually works for them.

With Saudi Arabia being led by Vision 2030, a blueprint for an ambitious nation that is underpinned by megaprojects and master developments, ExperienceLab Middle East, the research and experience design division of the public services company Serco Middle East, discusses key user experience considerations when planning master developments, and how keeping your target customers at the centre ensures the value is maximised and that developers in Saudi are delivering what their customers actually need, from families to youngsters to business owners.  

KSA’s giga projects such as NEOM, a flagship project of Vision 2030, are creating cities from scratch. Without an established community new residents, office workers and visitors need to collectively create new communities within the newly built structure.

KSA’s giga projects such as NEOM, a flagship project of Vision 2030, are creating cities from scratch. Without an established community new residents, office workers and visitors need to collectively create new communities within the newly built structure.Developers can facilitate and shape the connection between people and the places they share. ExperienceLab encourages bringing the residents, visitors and office workers into the design process to collaboratively define and shape patterns of use, paying particular attention to the physical, cultural, and social identities that define a place and support its ongoing evolution.

When it comes to understanding the target customers, developers should understand the decision process of their customers in choosing a place to live or work. From the must haves, to things one can compromise, and use these insights to support the planning and shaping of spaces and facilities.

Space Planning

Physical spaces are defined by their physical edges, but places are defined by the people, activities and engagements within them. Developers need to do more than just build buildings. They need to create places for communities to grow and thrive. It starts by understanding the needs and priorities of the people and communities that will inhabit them.  ‘Placemaking’ refers to a collaborative process by which we can shape our public realm in order to maximize shared value. More than just promoting better urban design, the concept facilitates creative patterns of use, paying particular attention to the physical, cultural, and social identities that define a place and support its ongoing evolution.  It capitalises on a local community's assets, inspiration, and potential, with the intention of creating public spaces that promote people's health, happiness, and well-being. 

Technology use in Space Planning

Therefore, when designing for physical spaces, we need to consider who are the people who use the space, where and how do they spend their time, what activities they do within that space, and the sequence in which they do them.

It is also important to involve your target audience in the process by giving them the opportunity to experience the space you’re building. The industry is already using combinations of augmented reality (AR) and virtual reality (VR) to showcase designs before plans are finalised so developers can gain feedback from people to help refine final design choices, this should be extended beyond investors and stakeholders to also include your target customers.

“We’ve all visited places that at first sight look amazing. Then once you start using it in earnest, some of the practical elements of how it works don’t live up to expectations. Getting people’s honest opinions before making expensive decisions can save developers time and money, form a better marketing approach, and make their product more appealing to the audience. Research can help these developers identify target audiences and test key aspects to ensure the lived experience is every bit as good at the stunning architecture and design suggests it should be”, Pitts added.

"At ExperienceLab we are passionate about engaging with customers and firmly believe that taking a customer centred approach to all stages of design is key to avoiding many design blunders. Finishing touches matter. Testing these with your audiences is important.For example, can people find their way around and discover what’s available? Do they want to use the spaces in the ways you intended? Are the residential show-homes attractive to your target audiences? Is the vibe of your community spaces in line with what your target customers are looking for? Is there a priority need that you’re not meeting?", Kristine Pitts

Customer research early in the process can identify who to target and highlights the key needs for the various audiences, therefore doing customer research early enables developers to make informed choices based on understanding what customers want.

market research customers

At ExperienceLab we are passionate about engaging with customers and firmly believe that taking a customer centred approach to all stages of design is key to avoiding many design blunders. Finishing touches matter. Testing these with your audiences is important.

Kristine Pitts

KSA Developments

On that end, Pitts commented “At ExperienceLab we are passionate about engaging with customers and firmly believe that taking a customer centred approach to all stages of design is key to avoiding many design blunders. Finishing touches matter. Testing these with your audiences is important. For example, can people find their way around and discover what’s available? Do they want to use the spaces in the ways you intended? Are the residential show-homes attractive to your target audiences? Is the vibe of your community spaces in line with what your target customers are looking for? Is there a priority need that you’re not meeting?”

Top view of the city of Riyadh

Top view of the city of Riyadh

In KSA, some of the new master developments such as Qiddiya are creating spaces unlike anything that currently exists in the vicinities. These places offer the opportunity for Saudis seeking a different kind of lifestyle, expats seeking something that feels familiar compared to what they are used to from other countries, or local visitors drawn by attractions to spend a few hours. But what draws them? What are the deciding factors that make them choose to live, set up their workplace or spend their Friday afternoons?

Designing places for families to live requires different priorities than if your target market is young professionals. Saudis might value and prioritise different aspects of where they live compared to expats, but trying to cater to everyone all together caters for no-one. Therefore, understanding needs and priorities of different target groups helps shape how you design dedicated spaces for each group, and this is where ExperienceLab comes to fill in the gap.

Director of ExperienceLab Middle East Kristine Pitts

Kristine’s expertise helps Serco’s clients understand how customers use their service, with the insights influencing the development of solutions, enhancements and optimisations that benefit both the client and the user.

Kristine joined Serco Middle East from the UK branch of ExperienceLab, wherein she has applied her extensive research experience to drive a comprehensive understanding of user experience design. Within ExperienceLab, Kristine has worked with key global clients including Dubai Airports, Facebook, Amazon, Selfridges, American Express, British National Health Service and the BBC to drive user-centered design throughout their products and services

Kristine Pitts